E6 Product Launcher Release Notes

E6 Product Launcher 1.1.0.3 Release Notes

Additions
• Added two new tools under the Utilities Menu: The TruFlight 2 Sports Utility and the TruDepth Utility, which allow users to configure the respective hardware for the MultiSport games.
Bug Fixes
• Fixed Offline Mode not working for E6 Connect and MultiSport. Offline Mode should now be congruent with security changes made in a previous E6 Connect update.
This update is ready to be set live asap. Let us know when it’s ready.

E6 Multisport (Core v1.11) – Release 2/25/2020
Core Platform Changes (v1.11):
• Updated loading screens – New loading graphics, new background animations

Footgolf (v0.48.1):
• Changed the “gimme” ranges for all holes and courses. Now ~10 feet.
• Updated greens terrain for all holes on all courses with indentations around the holes. This enables the ball to physically roll into the hole when within the gimme range, providing satisfying visual feedback.
• Increased the sizes of the holes on all courses.
• Adjusted the “out of bounds” regions and hole boundaries on all courses/holes to prevent balls getting “lost” (resulting in the game stopping during play).
• Changed the “tool tip” box color on the menu to be black/grey (instead of bright red).
• Added hole reward 3D visuals and animations.
• Updated the splash/start, loading and pause screen designs with animations.
• Added version numbers to the main menu screens.

Soccer (v0.48.1):
• Adjusted the difficulty and randomness of the goalkeeper on all levels
• Removed “sweet spots” from goal which used to enable users to target specific areas with 100% success.
• Changed the behavior so that balls that roll into the goal after the goalie has attempted to block will count as a “goal” instead of “blocked”.
• Fixed the “Passing Mode” on-screen “Say Ready” prompt show it now shows up for TruDepth users.
• Changed the “tool tip” box color on the menu to be black/grey (instead of bright red).
• Adjusted difficulty for goalie game mode for more challenging gameplay.
• Updated the splash/start, loading and pause screen designs with animations
• Added version numbers to the main menu screens

Hockey (v0.48.1):
• Adjusted the starting camera position in “goalkeeper” mode to avoid some PCs launching the game too close, resulting on important regions of the scene being cut off.
• Added more effective stadium barriers to prevent pucks from leaving the playing area (all modes).
• Adjusted the “follow camera” on long-shot mode to help follow the puck more effectively.
• Improved the puck trail to function better and look more attractive.
• Changed the “tool tip” box color on the menu to be black/grey (instead of bright red)
• Updated the splash/start, loading and pause screen designs with animations
• Added version numbers to the main menu screens.

Baseball (v0.48.1):
• Adjusted stadium/stands and barriers to ensure balls don’t get “lost” when a home run is hit (thus causing the game to stop).
• Adjusted the height of the main scoreboard to ensure important information (like player scores) are not cut off on certain PCs/Simulators.
• Fixed the “outs” counter, which now shows 3 “dots” which color in for each out.
• Adjusted the HUD to fit better on certain aspect ratios and resolutions.
• Fixed issue where balls hit into the crowd outside of play area incorrectly registered as a home run.
• Fixed issue where shots which travel backwards may register as home run.
• Fixed issue where shots that hit very close to both the “out” signs, and into the crowd register both as an “out” and a “home run” at the same time.
• Fixed so weaker hits which barely register momentum now register as an “out”, instead of perpetually hanging the game.
• Added new score/reward animations.
• Changed the “tool tip” box color on the menu to be black/grey (instead of bright red).
• Updated the splash/start, loading and pause screen designs with animations
• Added version numbers to the main menu screens